Functional Order: Fi-Se-Ni-Te

Kinsey is going through a lot of emotional angst since her father’s death, both in what happened and her own self-recrimination for her “cowardice” in not stabbing the boy who shot him with a poker… but she does not know how to cope with this, other than being mean to her mother and siblings and bottling up all her feelings inside her. She fails to think about how having blood dumped all over her for an amateur film might cause her to have an emotional breakdown until she is going through it. She’s unable to talk about her feelings and inner experiences, and instead acts on them — such as when she removes her fear without thinking of the potential consequences (no fear means being reckless and stupid).. Kinsey humiliates a classmate in front of everyone, by using the music box key to control her. She persists in doing this, even after her ENFJ boyfriend has seen how cruel and invasive it is and asked her to stop, because it amuses her. She hates herself, for hiding under a table and not reaching for the poker when she needed to – and will not make that mistake again. Kinsey leaps at the chance to make friends by being in their horror movie. She tends to make momentary decisions, even while she is still fearful – such as when she goes into her head, captures and subdues her Fear, and then drags it out and buries it in the woods. After that, we see Kinsey’s more reckless side. She uses the key magic in public, never thinking how it might backfire, draw attention, or bring the Well Lady to them. She takes her friends into the sea caves without looking at the tide flow, and almost gets them all drowned. She boldly takes on the shadow monsters by volunteering to go find the switchbox on her own. She struggles to think beyond the moment, although at times she confesses that she thinks “something is wrong.” Her Ni tells her, at the end, that they should not open the omega door, that “what if this is a bad idea after all?” but she doesn’t listen to her inner voice. Kinsey has a well-organized mind, with everything internally categorized in ways that make sense to her — she keeps her memories of her dad in a special place, separate from the rest of the ‘mall’ in her head. She is objective and detached in considering the rings, as well as the memories they find planted in the cemetery — she reminds her brother that memories are subjective and not to take them too seriously. When Kinsey finds various keys, she figures out what they are for by using them and problem-solves easily under pressure (hiding one inside an old toy, quickly deciding to lead their attacker into the woods and dig up her ‘fear,’ etc).

Enneagram: cp 6w5 sp/sx

At the beginning of the story, we see how fear defines Kinsey’s life. She hid under a table instead of attacked the boy who killed her father. She also freezes up when reliving a traumatic experience. She confesses to her mom that she is afraid she will get other people hurt. Kinsey won’t go out with a nice, cute boy out of a fear he won’t like her, or she will do something wrong… and that is when she decides, literally, to confront her fear, take control over it, and do something about it. She goes into her head, beats it up, and buries it, effectively “ridding herself” of fear. And, as we see, she starts acting more and more counter-phobic. She starts aggressively challenging people. Being bold and confrontational. Taking massive risks, to prove she’s not afraid, and mocking others that are more hesitant. In so doing, she does some dangerous and downright stupid things – she becomes reckless. Her 6 sought protection in her brother, and she still turns to him for advice, after she has buried her fear. Her 5 wing, however, has a lot of influence over her, especially at the beginning of the story, in how she consciously avoids trying things — she doesn’t go out on a date when asked, she hides in a stairwell to eat her lunch rather than face the crowd in the cafeteria, and she is initially reluctant to join a friends group. Once rid of her fear, she embraces more of a hedonistic, careless 7 wing that wants escape from unpleasantness, to have a good time, and to “let go.”