MBTI Type: ISTP
Cooper can take anything apart and put it back together again, from figuring out how to lock their spaceship onto the space port mid-spin, to his desire to capture and tinker with a drone he found flying over the corn farm. He is directly logical, but also needs time to think things through – he tends to hold back before he makes a plan, unless he sees an immediate need to act quickly (like stopping the space post from spinning). He’s rational enough to tell Amelia to leave behind the data on the ocean planet, in order to save their lives – but of course, she does not listen to him due to her poor special awareness (low Se) and being intent on doing what she was sent here to do (Ni-dom). He dumps everything to chase after a drone—tearing through a corn field (destroying potential crops and life-sustaining nourishment in the process), handing the truck over to his son to drive, and thus almost flying them all off a cliff. He dismisses what his daughter sees as a message from her “ghost” as being nonsense, until he realizes it’s a message born of magnetic energy fields. Then he sets off into the middle of nowhere to find the source, and winds up at a secret NASA facility. Cooper initially wanted to be an astronaut, and gets his chance to leave the world behind—going out into the great unknown, where his sensory interactions are instantaneous and impressive, but his ability to sense threats are minimal. He doesn’t suspect someone of lying until it’s almost too late to save himself, and certainly too late to save one of his teammates. But he also has a moment of brilliant Ni insight when he realizes the them they had discussed are humans from the future — not gods or spectral beings, but the progression of humanity that became so complex, they built this time loop just for him to communicate with Murph. Though he has a general desire to keep people, especially his kids, happy with him, Cooper is also somewhat … neglectful of their emotional health. He leaves them on planet earth to pursue new possibilities for them, then abandons Amelia when he launches himself into the wormhole without her, using her ship as a booster for his own – he doesn’t know how this will turn out, or if he’s leaving her there to starve and die alone.
Enneagram: 6w7 so/sp
Cooper is suspicious of the space program and sets out to protect his daughter and himself, out of a fear that he might disappear since he has seen NASA (before he understands that’s what they are dealing with). He tends to think carefully about his teammates and cautions them against being reckless, reminding Amelia that she is wasting time on the water planet and that each minute down there costs him years with his daughter. His suspicions of her eventually suss out that she is making emotional decisions out of a desire to be reunited with her lover. His 7 wing feels a strain strain between his responsibilities as a parent and the dreams he had to give up when the world went to hell – so even in the midst of a pathetic situation, he looks for ways to keep himself and his kids entertained, even recklessly so at times. Given the chance to have a great adventure, he goes along for the ride – and shifts between his desires for more, to understand and see and experience more of life (all hopefully without sacrificing any time with his kids… or at least, much of it) and his desire not to get killed through Amelia’s foolish decisions.