Function Order: Fe-Si-Ne-Ti
Zelda is a warm, big-hearted woman who nevertheless falls prey to Fe-dom generalizing – “all men are the same.” “Well, if that isn’t just like a man!” She’s basing these statements not only off her own personal experiences with a lazy, ineffectual husband who doesn’t appreciate all that she does for him, but making judgments on “men in general” through the notion that all humans are basically alike—an extroverted feeling principle. She is friendly and extroverted, able to make friends with anyone, and talks almost constantly when they are on their rounds, remarking on whatever she sees, complaining about her marriage and her husband, making jokes to crack other people up, inquiring about Elisa and accurately guessing the reason for her blushing smile (and then she wants to know how that it was possible to make love to an amphibian man). Even though she thinks Elisa is slightly deranged for her foolish decision to free him from the facility, Zelda goes out of her way and risks her own freedom to help her escape. She then judges and berates her husband for his cowardice in revealing Elisa’s responsibility to a dangerous man. Zelda is down-to-earth, practical, and attends to the needs of those around her easily—through cooking, being there for them, and maintaining a steady job that allows her to pay the bills. She is somewhat skeptical of Elisa’s relationship with this creature at first, until she can see their connection and how much he means to Elisa.
Enneagram: 2w1 so/sp
Zelda is a big-hearted woman who saves a spot for Elisa every morning in the line to pick up their punch cards, because her friend “just can’t seem to get to work on time.” She does this so Elisa is never ‘late’ on her punch card. Though she tells Elisa it’s insanity to attempt to rescue the creature, she also helps her when she sees that she needs it. She cooks and cleans tirelessly for her husband, and harbors a deep resentment that he never seems to notice or thank her for her service, revealing that she ‘expects’ something in return. Rather than give up Elisa when questioned about the disappearance, Zelda intends to keep her mouth shut, even if it hurts her in the process. She is firm in her convictions, does her duty even though it’s thankless, and does a good job in repressing her anger most of the time, but isn’t above bending the rules for a moral or ‘just’ cause.