Function Order: Ne-Ti-Fe-Si

June is a bastion of terrific, somewhat far-fetched ideas that all center around her notion of a wonderful park full of delighted people and memorable rides. Her mother constantly challenges her to think of new additions, so she invents all kinds of crazy things—from slides made out of giant straws to her attempts to make the park ‘real’ by creating a roller coaster in her neighborhood… and, uh, knocking down the neighborhood fences and almost dying in the process. Oops. Once she discovers the ‘real’ Wonderland, June starts creatively thinking up ways to restart the cogs and make the entire thing light up again. She loves to create and invent things, and the neighborhood kids often come to her with their gadgets, begging her to fix them or make them work. She rigs up a makeshift park, creates working models for all her rides, and even makes a bunch of miniatures for her house and backyard meant to spur on the imagination of the other kids. She is warm-hearted and good-natured, but also oblivious to her own feelings. It takes her a long time to realize she created the darkness now consuming her park, when she became depressed and dismantled all her models. After her mom gets sick, June enters a period of over-focusing on the details. Instead of creating new things, she packs it all away, cleans the house obsessively, and becomes infatuated with the notion of her father dying of germs. She assumes he ‘needs’ her to ensure his survival, and even thinks of him eating himself to death and falling on a fallen golf ball in their kitchen, thereby leaning heavily into her paranoia about death. It’s only when she re-sparks her imagination that she becomes okay again.

Enneagram: 7w6 so/sp

June starts out an energetic kid with a vivid imagination, who says it is never a day without sunshine in her imaginary park. She believes the best of every situation and looks for the bright side—but then she falls heavily into her 6 wing, becoming insecure, paranoid, neurotic, and fearful about losing her parents once her mother gets sick. She starts obsessively focusing on how to keep her dad ‘safe’ by pointing out all the stupid or dangerous things he does around the house, and even doesn’t want to go to math camp because she becomes convinced that he cannot survive without her. June swings back into optimism and fun when she’s forced to save the park, and by the end of the film, has made peace with the fact that life won’t always be sunshine—sometimes the darkness is ‘still there,’ and you just have to accept that once in awhile, it will creep into your day and cast a few shadows. But it’s nothing she cannot overcome.