Function Order: Ti-Se-Ni-Fe
Snake is something of a cranky curmudgeon who doesn’t want to admit that all of his life is tied up in inferior Fe expectations others hold for him – he hates birthdays because no one ever came to his, which means they all saw him as a ‘bad guy’ – and so he decided to become one, to fulfill their automatic expectations for him. He simultaneously is highly inconsiderate of the feelings of his friends, and does things just to get an emotional rise out of them, such as pretending he’s willing to give up an ice pop to Shark, only to cruelly eat it right in front of him (thus upsetting him for no reason other than Snake’s enjoyment of seeing him suffer and then get mad). He sees himself, though, as part of a “we” – his group of friends. Wolf owes “us” an explanation, “our life” was perfect, “are you cutting us loose?” Eventually, like Wolf, he learns the value in doing nice things for others, which causes him to behave himself better and be more kind to his friends (as well as save the day by destroying the meteorite). Snake shows a lot of Se opportunism—he’s eager to break into the lab, and then impulsively eats all the little guinea pigs he’s been sent to save; he breaks into places on the spur of the moment and is a good thief; he decides rashly to join the bad guy, pretend to be his friend, and gain an “in” so he can sabotage his plans (using Fe in the process to con him slightly). He also has negative intuition, in that he senses a change in Wolf and suspects him of being a traitor and/or fears that he’s going to leave them behind.
Enneagram: 6w5 sp/so
Snake is equal parts group-oriented (needing to be bad with his friends) and withdrawn, in that he doesn’t want to tell them his reasons for hating parties and hats and cakes (a childhood wound). He shows a lot of negative 5 wing behaviors early on in how self-interested he can be, in how he pulls away from happiness into negativity, and refuses to give up the things he wants for other people’s happiness. But as the story unfolds more, we see 6 core behaviors out of him – suspicion, paranoia, anger at being “abandoned” by the “only friend he has ever known,” and reactivity. He often pushes other characters just to get a rise out of them, and then reacts against them by being selfish or rude. His pitch to the villain is, “I’m bad, you’re bad, let’s be bad together!” It implies that however much he denies it, Snake needs and wants to be attached to others and to receive support in his villainy.
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